Encouraging sea exploration among children through gamification
Growing up in the mountainous area, I had always feel the personal closeness feeling to nature. Working on this project was genuinely an exciting one, as I believe in the need for us to inspire the young minds to pursue careers that will protect the mother nature.
Knowing the target audience are children who’re always looking for the next exciting things, I knew gamification is the way to go. However, as this is my first casual game to design, I consulted the advisor at MAGES to learn his observations of our products so far and tested the game mechanics with the team. The result -- was an engaging simple game for the children to learn that being sea explorer is cool and fulfilling.
UX Designer
OceanX Education
Duration
October ‘23 - January ‘24
User Interview
Narration
Storyboarding
UI & Interaction Design
Usability Testing
Challenge
Results
8 fauna
featured on the game
2 apps
VR and Dome Deployments
120+
users playing the game
Understanding the Young Minds
Marrying Game Mechanics and Constraints to create a Lore











