Building junior podiatrists' confidence with VR Simulation
When the project landed on my lap, I was excited to finally explore how the UX principles on my sleeves can be applied to VR experience. Prior to the development, I gathered enough information to map the actual flow of the clinical consultation to interactions in the simulation. I leveraged my sketching skill to communicate the preliminary idea to the client. It was interesting to discover that while understanding the current flow and the user mental model are crucial, they do not guarantee the usability of the solution without testing with the actual users.
UX Designer
Tan Tock Seng Hospital
Duration
October - December 2023
User Interview
Storyboarding
UI & Interaction Design
Usability Testing
Client Management
Challenge
Results
32 cases
on the 8 virtual patients
504 hours
in reduction of training duration
*$63,000
saved from training podistrists
Uncovering The Struggle of Junior Podiatrists
Going Deeper by Segmenting the Standard Operating Procedure to Understand Assessment Points
Mapping Learning Objectives to VR Interactions to Establish Interaction Patterns
During clinical sessions, junior podiatrists must learn where to conduct the pedal pulse and monofilament tests. Additionally, they need to understand the appropriate amount of pressure required for the monofilament to buckle.

Junior podiatrists must develop the ability to identify various foot conditions by assessing the appearance of the foot and reviewing the patient’s medical history.

Design Freatures that Assist the Experience
Multi-sensory feedback to increase intuitiveness
Immediate review of their selection to improve the learning retention
Simple guides at every junctures of the interaction
